Для A Robot Named Fight! вышло обновление 91

Для A Robot Named Fight! вышло обновление

Для метроидовании с элементами рогалика A Robot Named Fight! вышло обновление. Теперь игроки могут попасть в новую область Crystal Mines, а также столкнуться с новыми боссами, врагами и многим другим.

Возьмите на себя роль робота, которому поручено уничтожить объект, известный как Megabeast. Исследуйте генерируемые лабиринты, ищите рандомные бонусы и артефакты, секреты, на пути к которым, вас ожидает огромное множество всеразличных существ.

Patch notes:

Bug Fixes

  • Fixed multiple issues that would cause projectiles to twist on the z axis causing them to draw skewed.
  • Added space to “Bounce Bolt” in menus
  • Fixed bug that prevent explosions from damaging destructible blocks
  • Many enemies that didn’t drop pickups drop pickups now
  • Fixed issue with boss backgrounds not fading out after boss is defeated
  • Tall Walkers Spawn pick ups when killed now
  • Confusion Effect now cause music to slow down rather than reverse to fix issues with streaming audio.
  • Fixed issue with traversal paths that would allow user to circumvent locks or on rare occasions generate unsolvable maps
  • Fixed issue where phaserang wouldn’t appear after explosive bolt or rocket launcher
  • And Many More! (I didn’t do a great job of issue tracking this time)

New Area! Crystal Mines

  • 2 New Bosses
  • 8 New Enemies
  • 80 New Rooms
  • New Music
  • New Secret Achievement To Unlock

New Bosses

  • Skin Deviler
  • Corrupted Miner

New Enemies

  • Bioplasma Flesh Cherub
  • Pipe Spitter
  • Riser
  • Wandering Slimer
  • Baby Latcher
  • Gross Pillar
  • Shelled Eye Chomper
  • Flame Spewer

New Items

  • Kaboomerang
  • HTS Chip
  • Crystal Shell
  • Hazard Shell
  • Scrap Booster
  • Health Booster
  • Hellfire Cannon
  • Hive Bolt
  • Orphiel’s Altar
  • Burst Pauldrons
  • Energy Boots

Balance Changes

  • Joystick controls made closer to d-pad controls.
  • Deadlock Boots stop the effect of ice.
  • Bursts from Bright Shell and Heat Shell scale with damage stat.
  • Chomp Frogs only spawn 2 enemies at a time.

Other

  • Gravitator Behavior tweaked (Ooze Hart Form 2, Flesh Cherubs, Beast Guts Eyes)
  • Improved AI for Molemen
  • Molotov Moleman now targets player
  • More details in Buried City
  • Sine Fish no longer appear in the Buried City (many have been replaced with molemen)
  • Options to add AI molemen to Deathmatch
  • Attack Delay now formatted as “.NN” as opposed to “N.N” if it is less that 1